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A Snapshot of the full course...
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The One Stop For Stop Motion
Designed to give you everything you need to turn your ideas into quality animations
WRITTEN & DIRECTED BY
SAMUEL BURT
"Inanimate objects used as actors don't need to be paid. This made stop-motion animation a desirable option for 10-year-old me on a budget.
Starting out with my mum's camera in my dad's loft, I built a following on YouTube just using my toys. 11 years of trial and error have sharpened my skills, and I have enjoyed the crazy creative freedom allowed by Stop Motion along the way. I've received Millions of views on dinosaur disasters and won awards for superhero epics.
Now has never been a better time to have the skill of stop-motion in your tool belt. It's a respected, timeless art that commands viewing, standing out in a world where everyone has a video camera in their pocket.
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To save you a decade and skip you straight to the fun bit, I've created this Stop Motion Training Package.
Whatever your next project is..."
Make It Stop Motion
- Samuel Burt, BA (Hons) Film & Tv Production
The Stop-Motion Training Course will walk you through Frame by Frame...
Writing a script, storyboarding, what gear to use, creating a set, lighting cinematically, composing a scene, animation, sound design, post-production, editing and finally, publishing online!
Heres a look at what you get from the
3 FREE LESSONS
Lesson 1
Ease In / Out
This animation principle is the secret to smooth and realistic movement.
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Movement is not linear. It starts off slow, builds speed and then slowly comes to a stop. This is the case for all movements in life.
It builds, reaches its peak and then slows.
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Why is my animation choppy?
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How do I add momentum?
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​How do I get smooth movement?
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​How can I create my own style?
Without following this natural law in your own animations, even at a minute scale, you'll be inviting jittery, choppy moves to arrive in your films.
Lesson 2
Arcs & Timing
Slow moves require more frames, fast moves require less frames... This is Timing. It’s rare that things move in a straight line. In the real world, movements occur along curved paths, these are "arcs".
You will be looking at:
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What is a keyframe?
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How to add weight to objects
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What are Arcs?
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​Why should you animate in Arcs?
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Much Much More
Lesson 3
Anticipation & Follow-Through
To anticipate a movement in animation, it just means the preparation for an action.
Follow through means the movement after the action has taken place.
You will be looking at:
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Why amateur animations can be hard to follow
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How to anticipate an action
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How to follow-through an action
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​The perfect superhero takeoff / landing